Open for projectsSay hi

About

I'm Filippo, a designer and developer from the province of Treviso. I take ideas from the first sketch to the finished thing, physical or digital. I see design as problem-solving: it should work well, look good and make a real connection with the person using it.

Sketch

Everything starts with a pencil.

Model

Then it takes shape in 3D.

Render

Light, material, camera.

Build

And when it needs a screen, I build that too.

Studied
Product Design at IUAV, Venice
Experience
9+ years across design, 3D visualization and development
Based in
Caerano di San Marco, Treviso
Languages
Italian and English

Selected work

  • Scroll sideways. Open any frame for the details.

  • More projects are on the way, the game included.

    Follow along on Instagram

Working with AI

AI is a powerful tool, but its value comes from how it’s guided. Across design, visuals, and code, it opens up new ways to explore ideas, refine details, and push creative work further. The direction, intention, and decisions remain human.

Concepts
Dozens of directions in an afternoon. I steer them, pick the ones worth it, then sketch over and refine by hand.
Visuals
Image and video models sit inside my rendering pipeline: moodboards, variations, retouching, upscaling and animation.
Code
I design and build sites and apps with AI coding agents, directing the work and reviewing every result.
Workflow
Custom assistants and automations for briefs, files and repetitive work, so the time goes into design decisions.